The Last of Us Part 2 Remastered Faces Criticism for No Return Mode's Music Restriction


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A fan of The Last of Us Part 2 Remastered recently expressed frustration with a notable limitation in the game's No Return mode. This feature prevents players on PlayStation 5 from enjoying background music while playing. However, a fellow fan offered a simple workaround to address this issue.

The remastered version of The Last of Us Part 2, which received glowing reviews upon its release on January 19, brought several enhancements, including a new roguelike mode, DualSense support, additional levels, improved graphics, and more. The No Return mode, a robust addition to the game, introduces challenges and unlockable items for players. Despite the positive reception, a common issue emerged, as highlighted by Reddit user Healthy_Herb. They shared an image displaying a warning on their screen during gameplay, indicating that background music cannot be played in The Last of Us Part 2 Remastered's No Return mode.

While it may not be typical for players to listen to background music or podcasts during the story mode, No Return mode shifts its focus to combat, omitting much of the narrative. The post's comment section revealed that many users share this concern and are displeased with Naughty Dog's decision. Fortunately, another fan provided a straightforward solution: by adjusting the in-game music setting to zero, players can then play background music. Afterward, they can reactivate the in-game music without disrupting their background audio.